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Movement detected. Target locked.

June 6, 2010

So, the movement system has finally been implemented, after weeks of digging myself deeper and deeper in unfathomable code. I’ve now bought Torque Game Builder (non-source code version) so I can play around with the features to my heart’s content.

With movement out of the way, I’ve finally been able to focus on the more interesting and exciting things, like getting some interaction happening. As of tonight, I’ve finished importing 90% of the currently drawn sprites, and looking forward to having Tyler and IYS him(?)self appearing properly animated. Then comes the fun part – TEXT and STORY!

I’m almost at the same point as I had reached with MMF2, so Molly should be able to get back into action soon with her fantastic art. Check out the “Game Projects” page in the menu bar if you’d like to check out the overall progress. Stay tuned!

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