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Apathy Midnight Collection Vol. 1 – Fan Translation Patch Complete

December 21, 2016

Hi all,

The day has finally come. Please allow me to introduce the English fan translation patch for Apathy Midnight Collection vol. 1!

To get it working, you’ll need to download the following two files. Follow the instructions in the second file for help on how to get things up and running, as well on how to progress through the harder parts of the game (it can be pretty mean at times). It takes a couple of hours to upload with my connection, so I’m afraid I won’t be able to fix anything too speedily for the time being.

[data.xp3]

[AMC1 Eng_Patch_Instructions.zip]

To those of you who were waiting all this time, thank you for bearing with me for so long.

Well then, I leave you to enjoy the horrific, spine-tingling, and sometimes very silly stories of the Apathy universe!

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33 Comments leave one →
  1. Usagi permalink
    December 22, 2016 4:23 pm

    Thank you very much!

  2. Marshrutka permalink
    December 22, 2016 11:17 pm

    This is the best christmas present I could imagine, thank you so much!

  3. A-san permalink
    December 25, 2016 11:52 am

    Will you translate v.2?

    • December 25, 2016 1:53 pm

      Hey, I wasn’t planning to for a few reasons (aside from the fact that the vol. 1 took me so darn long). Volume 1 is very accessible to newcomers to the Apathy universe, but Vol. 2 relies on your having played two additional games. Vol. 2 contains two stories: an alternate retelling of Apathy – Gakkou de Atta Kowai Hanashi (VNV version), and a sequel to the DS game Apathy – Narugami Gakuen Toshidensetsu Tanteikyoku (Narugami Academy Urban Legend Detective Agency). The reviews for Vol. 2 on Amazon were unfortunately not very favourable. I haven’t in fact played vol. 2 myself but I intend to get round to it next year because the DS game revolves around some of my favourite characters (Saiga Ryuusuke, Jingazaki Shou etc. who make a few cameo appearances in Vol. 1).

      Long story short, the next game I’d like to showcase somehow is the DS game, but as we’re getting into commercial territory here, it will most likely be in a let’s play format or through screenshots and text. I consider this a prerequisite for vol. 2.

      The Apathy world is quite massive and my initial intent was just to open it up to a western audience. I’m really surprised that it’s gone relatively unnoticed for so long (I mean, it’s still going on to this day with its spiritual successor series Shin Hayarigami). I intend to do a lot more research into the series and post about it in future.

      Anyway, I’ve gone a little off topic here, but thought that this might be of interest to the readers!

      • December 27, 2016 3:43 pm

        commercial territory?The DS has been long retired,and as long as you don’t distribute the game itself,it’s fine.If you are interested,you should do it anyway.

  4. TA18AT permalink
    December 25, 2016 7:33 pm

    t h a n k U
    & happy new year

  5. December 26, 2016 12:32 pm

    is there any walkthrough???

  6. December 27, 2016 4:45 am

    Hi! Thank you so much for translating this!! I love it so far but I have a 79% completion rate and I’m stuck. (I tried to google translate the guides above but they weren’t very helpful because they were too confusing) I also got all endings in Okuri Inu except for 25 and I’m still really lost as to what the truth is… Does it ever explain the mysteries in more detail because I feel like some things don’t make much sense with the characters…?

    Anyway, I’m really enjoying this game and I’m so happy that I stumbled upon it. Thank you again for working so hard on the English patch so that it could reach people like me that can’t read Japanese to save their lives.

    • December 27, 2016 12:55 pm

      Glad you’re enjoying it! Okay, regarding the Okuri Inu truth, you know how there’s a comment system for unlocking content on the official site? Entering the password for the truth ending shows you the full text message. The site doesn’t host any of the extra content any more though and I’ve tried everything I can think of to find it (wayback archive, posting on blogs of people who have played it in the past) and so far nothing’s come up. If all else fails I was thinking of rewriting it from my vague memory of it combined with info from various other sites of people who played it, but this is really a last resort. It’s a shame because that is probably the only passworded content I recall that could really be considered essential. I’m sorry, but the truth may still be obscured for a while longer >.<

      Regarding the walkthrough, it looks like there are a lot of sticking points people are having trouble with, so I'll have the important pages from the site translated within today.

      In the meantime, my advice would be to go back to some of your previous choices in the Murder Club's Seven Wonders route and see if anything new is there now – there's a ton of arcs to unlock from there. Also I hate to ruin the surprise (frustration?) but I should expand upon my cryptic FAO hint about the "Hosoda first" path: the criteria for avoiding a dead end is based on choices *before* the scenario jump. So if you skip to it, you'll never be able to progress!

    • December 27, 2016 6:13 pm

      FYI, I’ve now added a walkthrough based on the site I mentioned earlier here!
      https://mikanosuke.wordpress.com/amc-vol-1-walkthrough/

      • December 28, 2016 1:35 am

        Thank you so much!! This guide is going to be so helpful. The game has so many endings and choices and with only a few save files it was driving me crazy. (In the best of ways.)
        And as for the truth of Okari Inu, I wouldn’t mind a condensed version or even just what you can remember the truth as when you played it. It’s a shame that the password content was not saved somewhere but I am really curious as to what the truth is so I’d love to hear anything you know about it (if it isn’t too much of a bother.) Once again, thank you for your hard work.

  7. leonardo permalink
    December 30, 2016 5:39 am

    didnt see this one coming so it was good suprise, thank you very much

  8. centurionzo permalink
    December 31, 2016 5:26 am

    Thanks for your work, will you also translate Apathy – Gakkou de Atta Kowai Hanashi ~Visual Novel Version~ ?
    I tried to download the Visual Novel even in Japanese but never found a link,Sorry about my english is not my first language

  9. January 13, 2017 5:18 am

    thank you so much for your hard work!

  10. Shiki permalink
    January 20, 2017 3:48 pm

    Thank you very much for your hard work. Your a God to many.

  11. octal9 permalink
    January 21, 2017 1:06 pm

    how do you save game – i’ve tried everything and can’t figure it out……..

    • January 22, 2017 10:14 am

      You have to click the moon in the top right corner of the screen then click “save” that appears next to it. Hope that solves it for you!

  12. octal9 permalink
    January 25, 2017 4:35 am

    thanks for the assist! i feel like a real dumbass (as i knew i would – these things are usually hidden in plain sight – i’m really good at missing the obvious)…many blessing to you for the translation! it’s always a good thing to be able to experience more japanese horror (especially visual novels, as so few of this genre ever get translated). hope all is well with you and yours.

  13. January 28, 2017 7:19 am

    Thank you so much, I’ve been wanting to play this series for such a long time.

    • August 18, 2018 12:45 am

      Sorry, I’m very late in approving this – perhaps so late that even the very concept of lateness is lost – but thanks for the kind comment! I’m glad I could give people the opportunity to play it!

  14. Daris permalink
    July 10, 2017 3:35 pm

    Ah I’m so confused, I can’t beat Fukuzawa in the lights out arc, I don’t understand what I’m doing wrong. Can you help me?

    • August 18, 2018 12:43 am

      Gosh, I’m sorry – this comment was a long time ago. I hope you figured it out in the meantime.
      Just in case, though, you need to get three items from the ground floor to get past Fukuzawa:
      – A golf ball, which I think is in the living room if you check a certain area twice
      – Tights, to turn the golf ball into a slingshot
      – A frying pan for defence
      I think you can also counter one member of the club with the golf ball (Shindou?), which means you lose it and therefore have no way of getting past Fukuzawa after. You’ll have to beat him via another means.

  15. Kimchi permalink
    August 14, 2018 1:45 am

    I don’t know if you’re still monitoring comments here, but if you see this, would you mind releasing just the text of the translation for Scars in the Pillars? I’m running Linux and haven’t been able to get VNR to work on Wine.

    • August 15, 2018 3:13 pm

      Hey there – sure, I should be able to manage this tonight. And yeah VNR wasn’t the ideal solution, sorry about that. I can upload the text and, providing I ever get round to it, maybe even make some kind of recording.

    • August 15, 2018 11:00 pm

      Hi again! So, I made some headway with getting the text but of course it turned out to be more difficult than expected because I translated the Hashira text by directly entering it line by line into VNR. It lets you extract all the lines as a .csv file, but the results were a little scrambled – thankfully, only a little, and thankfully, it’s not a long story at all. So I’ve been going through this file getting the text into the right order, as well as adding character names to tell you who’s saying what line. I’m about halfway through that at this point, so I hope to get that uploaded sometime tomorrow (Friday in the case of any crash-landing meteors)!

  16. October 8, 2018 9:12 am

    So, I came across Apathy – Gakkou de Atta Kowai Hanashi ~Visual Novel Version~ (https://vndb.org/v746) few days ago and had lots of trouble finding the VNV copy with updated art. I came across this release and wanted to ask if Midnight collection includes VNV version of it?

    • October 9, 2018 2:56 pm

      Hey, sorry for the wait. The VNV version of Gakkou de Atta Kowai Hanashi (abbreviated to “gakukowa”) is pretty hard to come by, yep. Midnight Collection vol. 1 doesn’t contain any of gakukowa remakes but I’ve done a bit of research and there are a couple of ways to get it.

      Option 1:
      As a download from the official Japanese store. I’m guessing you probably need a Japanese address for this, or at least an address from a forwarding service like https://www.tenso.com/en
      https://7korobi8korogari.stores.jp/

      Option 2:
      There are a handful of Apathy series LPs on niconico. VNV is a straight-up linear story with no choices, so you can read all of it here:
      http://www.nicovideo.jp/mylist/19456939

      A disclaimer about gakukowa and its many iterations: for the proper, original experience, you should really play the SNES or PSX versions of the game (PSX version has some added scenarios). It’s got so many branches and hidden stories, it could take you weeks to see all the possible variations. VNV is not at all the same game, though the premise and characters are pretty much identical.

      Just to make things more confusing, VNV has – as far as I know – three iterations, all with different content. The first is the vanilla VNV I linked above (I believe VNV “renewal edition” is a remastered version of this, but could be wrong). The second is VNV Tokubetsu-hen (special edition), which, according to Amazon reviews, is more like the original gakukowa in format, with plenty of choices and multiple playthroughs required. One reviewer says that if you play Tokubetsu-hen, you’ll be disappointed with the first VNV version. The third is Kikoku no Shou (the “ghostly weeping” chapter), which is one of two stories compiled in Midnight Collection Vol. 2. This one again seems to be like the first VNV – a fixed linear story not more than 10 hours.

      Hope that helps!

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